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In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
Michael Dubner reviews his FanDuel cash game results at the mid-point of the 2021 NFL season. As I continue to focus more on GPPs — you can read my weekly Leverage “Do The Opposite” article here on RotoViz — my goal is to primarily use cash game winnings to fuel my GPP entries. Cash games are much harder now than they used to be. With…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t necessarily need the highest possible score, rather we just need…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
Michael Dubner runs through his process of customizing the RotoViz DFS Lineup Optimizer in preparation for Week 1. DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for…...
We are in the final days until kickoff of the 2021 NFL Season, which means it’s time for the RotoViz Staff to give their boldest predictions. These #taeks aren’t so bold that they are wildly impossible, but rather are calculated predictions that are more likely to occur than the public believes. Michael Dubner – Tee Higgins is a WR1 This is my follow-up on last…...
Michael Dubner gives you a peak behind the curtain into his DraftKings Best Ball Tournament player ownership. After 65 completed drafts, I’m almost midway through max entering the DraftKings Best Ball Tournament. Now is a good opportunity to evaluate my player ownership to see if there’s anything I need to adjust in August over the second half of my portfolio. While the optimal draft…...
Michael Dubner continues his deep dive series in stacking for Best Ball Tournaments. So far we’ve touched on historical success of the most popular stacks and we uncovered three successful stacks that the Best Ball community is ignoring. Single-stacks are flooding best ball draft boards, but like in DFS, fantasy football managers should take it to the next level with double stacks. Here we’ll see…...
NFL Best Ball drafters have been applying the concepts of stacking learned in DFS to Best Ball Playoff Tournaments. Last week we went through the most popular macro-level stacks, including the common QB-WR1 and QB-WR2 stacks, as well as a very unsuccessful stack that is still commonly drafted. While stacking your studs like Josh Allen to Stefon Diggs and Patrick Mahomes to Tyreek Hill are…...
The genie is out of the bottle in terms of best ball tournament drafters utilizing stacks hoping to hit the jackpot combination in the money-maker playoff rounds. While much of the conversation on stacking has been largely intuition and feel-based, the RotoViz Stack Analysis and Stack Explorer provides objective data to examine how stacks have historically fared in best ball leagues. Best Ball’s Most Popular…...
With the popularity of best ball tournaments on Underdog Best Ball Mania, DraftKings Millionaire and Play Action, FFPC Best Ball Tournament, and Drafters Best Ball Championship, game theory has overtaken the best ball world. Best Ball drafters are preoccupied with their favorite team stacks, game stacking opposing offenses in the fantasy playoffs, and taking on hyper- versus anti- fragile roster constructions. It’s important to consider…...
In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
Michael Dubner reviews his FanDuel cash game results at the mid-point of the 2021 NFL season. As I continue to focus more on GPPs — you can read my weekly Leverage “Do The Opposite” article here on RotoViz — my goal is to primarily use cash game winnings to fuel my GPP entries. Cash games are much harder now than they used to be. With…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t necessarily need the highest possible score, rather we just need…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
Michael Dubner runs through his process of customizing the RotoViz DFS Lineup Optimizer in preparation for Week 1. DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for…...
We are in the final days until kickoff of the 2021 NFL Season, which means it’s time for the RotoViz Staff to give their boldest predictions. These #taeks aren’t so bold that they are wildly impossible, but rather are calculated predictions that are more likely to occur than the public believes. Michael Dubner – Tee Higgins is a WR1 This is my follow-up on last…...
Michael Dubner gives you a peak behind the curtain into his DraftKings Best Ball Tournament player ownership. After 65 completed drafts, I’m almost midway through max entering the DraftKings Best Ball Tournament. Now is a good opportunity to evaluate my player ownership to see if there’s anything I need to adjust in August over the second half of my portfolio. While the optimal draft…...
Michael Dubner continues his deep dive series in stacking for Best Ball Tournaments. So far we’ve touched on historical success of the most popular stacks and we uncovered three successful stacks that the Best Ball community is ignoring. Single-stacks are flooding best ball draft boards, but like in DFS, fantasy football managers should take it to the next level with double stacks. Here we’ll see…...
NFL Best Ball drafters have been applying the concepts of stacking learned in DFS to Best Ball Playoff Tournaments. Last week we went through the most popular macro-level stacks, including the common QB-WR1 and QB-WR2 stacks, as well as a very unsuccessful stack that is still commonly drafted. While stacking your studs like Josh Allen to Stefon Diggs and Patrick Mahomes to Tyreek Hill are…...
The genie is out of the bottle in terms of best ball tournament drafters utilizing stacks hoping to hit the jackpot combination in the money-maker playoff rounds. While much of the conversation on stacking has been largely intuition and feel-based, the RotoViz Stack Analysis and Stack Explorer provides objective data to examine how stacks have historically fared in best ball leagues. Best Ball’s Most Popular…...
With the popularity of best ball tournaments on Underdog Best Ball Mania, DraftKings Millionaire and Play Action, FFPC Best Ball Tournament, and Drafters Best Ball Championship, game theory has overtaken the best ball world. Best Ball drafters are preoccupied with their favorite team stacks, game stacking opposing offenses in the fantasy playoffs, and taking on hyper- versus anti- fragile roster constructions. It’s important to consider…...
In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
In DFS GPP tournaments, we don’t need the highest possible score to win. Rather, we just need the highest score compared to our opponents. This is where leverage comes into play. The question I ask myself to gain leverage on the field is: “How can I exploit how the rest of the field is going to construct rosters?” There are a variety ways to create…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
Michael Dubner reviews his FanDuel cash game results at the mid-point of the 2021 NFL season. As I continue to focus more on GPPs — you can read my weekly Leverage “Do The Opposite” article here on RotoViz — my goal is to primarily use cash game winnings to fuel my GPP entries. Cash games are much harder now than they used to be. With…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Percent Rostered, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, roster percentage, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs, we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t need the highest possible score. Rather, we just need the…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. In GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t necessarily need the highest possible score, rather we just need…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for median projection, while in GPPs we focus on ceiling projection, ownership, and correlation. In GPP tournaments, we don’t…...
Michael Dubner runs through his process of customizing the RotoViz DFS Lineup Optimizer in preparation for Week 1. DFS is primarily a numbers game based on three levers: 1) Player Projections, 2) Ownership, and 3) Roster Construction. Depending on your contest selection (cash, small-field GPP, large-field GPP), you will need to pull these three levers to different degrees. Generally, in cash games we optimize for…...
We are in the final days until kickoff of the 2021 NFL Season, which means it’s time for the RotoViz Staff to give their boldest predictions. These #taeks aren’t so bold that they are wildly impossible, but rather are calculated predictions that are more likely to occur than the public believes. Michael Dubner – Tee Higgins is a WR1 This is my follow-up on last…...
Michael Dubner gives you a peak behind the curtain into his DraftKings Best Ball Tournament player ownership. After 65 completed drafts, I’m almost midway through max entering the DraftKings Best Ball Tournament. Now is a good opportunity to evaluate my player ownership to see if there’s anything I need to adjust in August over the second half of my portfolio. While the optimal draft…...
Michael Dubner continues his deep dive series in stacking for Best Ball Tournaments. So far we’ve touched on historical success of the most popular stacks and we uncovered three successful stacks that the Best Ball community is ignoring. Single-stacks are flooding best ball draft boards, but like in DFS, fantasy football managers should take it to the next level with double stacks. Here we’ll see…...
NFL Best Ball drafters have been applying the concepts of stacking learned in DFS to Best Ball Playoff Tournaments. Last week we went through the most popular macro-level stacks, including the common QB-WR1 and QB-WR2 stacks, as well as a very unsuccessful stack that is still commonly drafted. While stacking your studs like Josh Allen to Stefon Diggs and Patrick Mahomes to Tyreek Hill are…...
The genie is out of the bottle in terms of best ball tournament drafters utilizing stacks hoping to hit the jackpot combination in the money-maker playoff rounds. While much of the conversation on stacking has been largely intuition and feel-based, the RotoViz Stack Analysis and Stack Explorer provides objective data to examine how stacks have historically fared in best ball leagues. Best Ball’s Most Popular…...
With the popularity of best ball tournaments on Underdog Best Ball Mania, DraftKings Millionaire and Play Action, FFPC Best Ball Tournament, and Drafters Best Ball Championship, game theory has overtaken the best ball world. Best Ball drafters are preoccupied with their favorite team stacks, game stacking opposing offenses in the fantasy playoffs, and taking on hyper- versus anti- fragile roster constructions. It’s important to consider…...
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